jeudi 4 juin 2009

Ulduar Boss Strategy : Razorscale

Taken from Protest The Hero website were i wrote it for members.

RAZORSCALE (2nd Ulduar Boss)

Razorscale is a two phase boss with very little variable.
He have 12.5 Millions HP in 25 men and 3.9 million in 10 men.
There is no hard mode for that figth, and with last week nerf it's kinda a joke ... At least on 10 men.

There is a lot of movement involved in that figth : Add grabbing for the tank, and avoiding for the dps and the healers.

he have an air phase and a ground phase.

Boss ability's

When he is on the air : PHASE 1
During that phase you CANT dps the boss.

1) Devouring flame : spit a firebomb at one target on the ground dealing around 5k in normal and then leave a blue fire AoE on the ground ticking for 2000dps. (So get out of blue fire). On 25 men initial is 8k and AoE ticking for 4k dps. Damage was nerfed this week. THIS ABILITY IS ALWAYS USED ON THE PERSON THE CLOSEST TO THE BOSS, so just put an aware range dps that know how to move fast in middle of the circle to avoid tank and healer to become targeted.

2) Fireball : spit a fireball at one target dealing around 5k in normal and around 8k in 25 men.

During that phase there will be Add spawning from big Tunneller Transporter ( You cant miss them). there is 3 kind of adds :

- Big Iron Vrykul : Those are melee nasty bastard doing WW. they need to be downed fast. they were nerfed on last patch less damage less often doing WW. Pre nerf they were hitting for 16k on plate tank every second for 4 second while doing WW. (Was painfull on 25 men)
They are hitting for way less on 10 men.

-Medium iron Dwarf : Those are the caster type doing chain lighting. You can CC them and silence them they need to be downed fast too.

-Little iron dwarf : those are melee meat just grab them and let them die to the AoE of your party of just dps them last. They have nothing special.

There is NPC working on repairing the Turret to bring Razorscale down on the ground. 2 turrets needed to bring him down on 10 men and 4 needed to bring him down on 25 men. Once he is on ground phase 2 start.

When he is on ground : PHASE 2 part 1

When he is grounded no more add spawn for the duration of the phase, that is really quick 30 sec or so. During that phase EVERYONE DPS THE BOSS. Pop BL use wings use trinkets. Everything you can do. Try to down him to 75%. Healer can dps a bit as well as OT.

When he is grounded you need one tank on him, and one OT who will keep the non killed adds from phase 1, but will still dps the boss (get a pally to do that ). When the 30 sec are expired he will do flame breath followed by wingbuffet and go to fly phase again until you down him to 50% then its start phase 2 part 2.

Ability's when grounded :

Flame breath : Dealing around 15k in normal and around 25k on 25 men in a frontal cone. Anyone else than a tank getting hit by this should be Raid kicked

Wingbuffet : Mass AoE knockback 35 yards radius range should be able to outrange this to maximize DPS.

When the boss reach 50% this should happen on second or third ground phase he wont fly anymore then start the last 50% where its a tank and spank figth :

Grounded PHASE 2 part 2

Boss gain a few ability once he reach 50% he still use the flame breath and Devouring flame , but he wont cast fireball anymore, New spell are :

Flame buffet debuff : Boss put this debuff on someone in the raid, it makes you take 1000 additional fire damage and stack to 99 stack.(1500 damage in 25 men) This must be dispelled. (99k additional fire damage seems bad)

Tank debuff (dont recall the name) : He is gonna debuff the MT with a debuff making the tank move 10% slower. when it reach 10 stack the tank become stun for 20 sec and loose all aggro on boss. That's y you need to tank swap every 5 stacks.

During that phase dont forget to tank swap every 5 stack, dont forget to keep avoiding the Devouring flame and dps the hell out of him. If you reach that phase with all your raid alive, it's GG.

Guide by ORCAL for PTH members.

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